About Tropical Resort Tycoon:
Got stuck on an island, ate coconuts, got diarrhea, built a palm leaf house, leaned to fish and then I found a shipwreck, got a bunch of useful resources, was on my way to build a sustainable source of water and then I slipped and cut myself while exploring the shipwreck and bled out to death. 10/10 I had a blast. The only issue I have is that I wish I could see more of the second row cards at once because I had to constantly scroll to find things in my base. I think this could be solved if we were allowed to group items there. Maybe make little “piles” that you can go into like blueprints and drag whole item stacks into them. I loved Winterspring’s earlier game “Card Quest”. The games interesting combination of mechanics and styles from deck builders, CRPG’s, and dungeon crawlers has had me coming back to the game at least once a year. “Card Survival: Tropical Island” similarly combines the hallmark mechanics from survival and crafting games with the collectable progression of a deck builder. I’m liking this one so far. Would recommend. I haven’t gotten very far but first impressions: this game is a lot of fun, but not easy at all. Be prepared to die a lot from making various mistakes or even just having bad luck. Graphics and sound are minimal but work with the game. The feeling of picking and dropping cards on other cards to build or harvest resources is quite satisfying. Would like to be able to “zoom out” and see more cards at once though.